Archive for Dnd5e

Dungeon 23 Level 0 Room 7

Posted in DnD, Dnd 5e, dungeon23, Dungeon23 Level0, megadungeon with tags , , , , on January 7, 2023 by dommillar

Dungeon 23 Level 0 room 4

Posted in DnD, dungeon23, megadungeon with tags , , , , on January 4, 2023 by dommillar

The shoppe is a large general store. Behind the shoppe is a a fenced area (that belongs to the shoppe) containing a range of animals and livestock including Horses and Cows. A shepherd sits here under the shade of a large sun umbrella.

A stone building that is a general store with a main entrance facing the town square- next to the main entrance are a job board and wagon

Dungeon 23 level 0 room 3

Posted in DnD, Dnd 5e, dungeon23, megadungeon with tags , , , , on January 4, 2023 by dommillar

The fishmongers tent is next to the sea. A weather beaten old human runs the operation. He has a large number of fish hanging on wires underneath the shade of the tent.
#dungeon23 #dnd #ttrpg

Dungeon23 – Rooms 1 and 2

Posted in DnD, dungeon23, Dungeon23 Level0 with tags , , , , on January 3, 2023 by dommillar

The boat

You’ve arrived at the seaside town. The boat is a large and seasoned vessel and you have rested it against the small wharf that sits next to a pleasant town square surrounded by five main buildings and a fishmongers stall. You pay the captain of the boat and enter the town.

Town Square

The town square is a bustling hive of activity. A large statue of a seagod is at the center. On the west is a small wharf. 3 buildings are on the south side of the square and two are on the north. a road heads west.

Dungeon Masters Guild Content on Roll20

Posted in dmsguild, DnD, Dnd 5e with tags , on December 20, 2022 by dommillar

Just notice this on DMSGUILD and looks pretty exciting …

Looks like there will be a lot more in the next few months …

Extending the 5 room dungeon

Posted in 5 room dungeon, DnD, Dnd 5e with tags , , on November 28, 2022 by dommillar

I came across a great youtube video recently that extends the concept of the 5 room dungeon (5rd). I am a huge fan of the 5rd and it’s important to watch this and understand this concept of extension, what is called the 10 room dungeon (10rd), does not in anyway replace the 5rd but rather just adds a level of specificity that I really like. Anyway here are the 10 rooms:

  • Entrance
  • Logical Location
  • Environmental Complication
  • Alternate Threat of Ally
  • Helpful Information
  • Secret Entrance or Exit
  • Resource Drain
  • Secret
  • Big Battle or Final Conflict
  • Reward, Revelation, or Plot Twist

It’s really good to I’ll be using both for the record in the future!!!!

Here’s the great video:

You can find more about the author here:

Thanks Dom

Between sessions

Posted in DnD, Dnd 5e with tags , on November 20, 2022 by dommillar

I have played an recent campaign and was really impressed with the between sessions approach that was taken where actual time between sessions equates the amount of time in game and the GM worked with the players between sessions so that we were letting the GM know what we were individually doing. I thought it was a great idea and then came across a great video on the same subject:

Ok so its not for everyone but if you want to try it out, I think its a really cool concept and certainly worth trying. As a DM you may need to wrap up sessions specifically to support this but I think it can be done.

Two new adventures on DMSGUILD

Posted in DnD, Dnd 5e, New DM, New Dungeon Master with tags , , , , on November 14, 2022 by dommillar

I have just published two more encounters/mini-adventures on DMSGUILD both PWYW and both are probably good starting adventures for new DMs. I personally think The Marines is the best for a new DM as it is specifically designed for a bunch of first level fighters so that keeps things pretty simple to start with. Here are both of : (1 page DnD Encounter) (1 page DnD Encounter)