I came across a great youtube video recently that extends the concept of the 5 room dungeon (5rd). I am a huge fan of the 5rd and it’s important to watch this and understand this concept of extension, what is called the 10 room dungeon (10rd), does not in anyway replace the 5rd but rather just adds a level of specificity that I really like. Anyway here are the 10 rooms:
- Entrance
- Logical Location
- Environmental Complication
- Alternate Threat of Ally
- Helpful Information
- Secret Entrance or Exit
- Resource Drain
- Secret
- Big Battle or Final Conflict
- Reward, Revelation, or Plot Twist
It’s really good to I’ll be using both for the record in the future!!!!
Here’s the great video:
You can find more about the author here: https://www.roleplayingtips.com/
Thanks Dom