Archive for the Dnd 5e Category

Understanding the OGL and SRD

Posted in DnD, Dnd 5e, OGL, OpenDND with tags , , on January 21, 2023 by dommillar

I’ve been asked to explain the OG and SRD recently. Here’s a quick summary.

Dungeons & Dragons has recently been at the centre of a debate over its Open Game License (OGL). The OGL is a legal tool that allows other companies and individuals to create and publish their own products using the rules and settings of the game.

The debate began in 2000, when Wizards of the Coast (the company that owns Dungeons & Dragons), released the Third Edition of the game. Along with the new edition, they introduced the OGL, which allowed other companies and individuals to use the game’s rules and settings to create their own products. This was a significant change from the previous editions of the game, which had been tightly controlled by Wizards of the Coast.

The OGL ahas been essential for the growth and evolution of the game and has allowed for a wide variety of new products to be created, including new adventures, campaign settings, and even entire new versions of the game. It has also allowed for a more diverse and inclusive community to form around the game, as new creators have been able to bring their own unique perspectives and ideas to the game.

The System Reference Document (SRD) is a reference document for the D&D. It is a comprehensive guide to the rules, races, classes, and other mechanics of the game. The SRD is based on the Open Game License (OGL), which is a legal tool that allows other companies and individuals to create and publish their own products using the rules and settings of the game. The SRD is a subset of the full D&D rules, and it includes only the parts of the game that are covered by the OGL.

The SRD is a free resource that is available to anyone who wants to use it. It provides a detailed explanation of the game’s rules and mechanics, as well as information on the various races, classes, and other elements of the game. It is often used as a resource for game masters and players who want to create their own adventures and campaign settings. It also helps third-party publishers to create compatible products with the rules of the game.

Hope that helps explain

Dungeon 23 Level 0 The Ruins Room 1

Posted in DnD, Dnd 5e, dungeon23, Dungeon23 Level0, megadungeon with tags , , , on January 9, 2023 by dommillar

Dungeon 23 The Ruins

Posted in DnD, Dnd 5e, dungeon23, Dungeon23 Level0, megadungeon with tags , , , on January 9, 2023 by dommillar

Dungeon 23 Level 0 Room 7

Posted in DnD, Dnd 5e, dungeon23, Dungeon23 Level0, megadungeon with tags , , , , on January 7, 2023 by dommillar

Dungeon 23 level 0 room 3

Posted in DnD, Dnd 5e, dungeon23, megadungeon with tags , , , , on January 4, 2023 by dommillar


The fishmongers tent is next to the sea. A weather beaten old human runs the operation. He has a large number of fish hanging on wires underneath the shade of the tent.
#dungeon23 #dnd #ttrpg

Dungeon23 – Level 0

Posted in DnD, Dnd 5e, dungeon23, Dungeon23 Level0, megadungeon with tags , , on January 1, 2023 by dommillar

So we start the dungeon with a surface level 0 …. Here’s my map for the initial Level 0, It’s a town that will start as the entrance to the dungeon and will be a base the party can restock on supplies when needed …

Dungeon Masters Guild Content on Roll20

Posted in dmsguild, DnD, Dnd 5e with tags , on December 20, 2022 by dommillar

Just notice this on DMSGUILD and looks pretty exciting …

https://support.dmsguild.com/hc/en-us/articles/11230717564187-Dungeon-Masters-Guild-Content-on-Roll20

Looks like there will be a lot more in the next few months …

Extending the 5 room dungeon

Posted in 5 room dungeon, DnD, Dnd 5e with tags , , on November 28, 2022 by dommillar

I came across a great youtube video recently that extends the concept of the 5 room dungeon (5rd). I am a huge fan of the 5rd and it’s important to watch this and understand this concept of extension, what is called the 10 room dungeon (10rd), does not in anyway replace the 5rd but rather just adds a level of specificity that I really like. Anyway here are the 10 rooms:

  • Entrance
  • Logical Location
  • Environmental Complication
  • Alternate Threat of Ally
  • Helpful Information
  • Secret Entrance or Exit
  • Resource Drain
  • Secret
  • Big Battle or Final Conflict
  • Reward, Revelation, or Plot Twist

It’s really good to I’ll be using both for the record in the future!!!!

Here’s the great video:

You can find more about the author here: https://www.roleplayingtips.com/

Thanks Dom

Between sessions

Posted in DnD, Dnd 5e with tags , on November 20, 2022 by dommillar

I have played an recent campaign and was really impressed with the between sessions approach that was taken where actual time between sessions equates the amount of time in game and the GM worked with the players between sessions so that we were letting the GM know what we were individually doing. I thought it was a great idea and then came across a great video on the same subject:

Ok so its not for everyone but if you want to try it out, I think its a really cool concept and certainly worth trying. As a DM you may need to wrap up sessions specifically to support this but I think it can be done.

Two new adventures on DMSGUILD

Posted in DnD, Dnd 5e, New DM, New Dungeon Master with tags , , , , on November 14, 2022 by dommillar

I have just published two more encounters/mini-adventures on DMSGUILD both PWYW and both are probably good starting adventures for new DMs. I personally think The Marines is the best for a new DM as it is specifically designed for a bunch of first level fighters so that keeps things pretty simple to start with. Here are both of :

https://www.dmsguild.com/product/415891/The-Marines (1 page DnD Encounter)

https://www.dmsguild.com/product/415901/The-Hunters (1 page DnD Encounter)