Current bug list
Ok so there are a few non-bugs in here (maybe this should just be called a get it done list) anyway 10 dec is not very far away so this list needs to start to get a bit smaller pronto – please ignore CAP issues!!!
Current Bugs/Issues
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Music to be killed when we leave the game
Bug when we leave drop and use weapons – animations not being displayed
Name is hardcoded for display in main controller
displays nulls for the tiles – when clicking on a tile it does not show any description just null
no door displayed on level 1 and below – getting stuck on level 1
potions appearing in the middle of walls
fix the story so far text …does not reflect the current game or the user doco
swipe code does nothing for other functions
CODE TO PICK UP WHATS BEEN WALKED AND TOUCHED
Start intro music on main game screen only kill it when we start the actual game – so just a pass areference to it to the game controller and check it there
Display a message when picking up 5th item
Can start in a wall
make sure the bow attack code works
make sure the boss has better attacks
Add 1 more bard allow him to be selected from start
Hardcopy rubbish in the getImageFromRow method
Remove all hardcopy strings and numbers to the constant class
In the other town rooms there are no images of real people can we add them
add a dungeon link from a castle or building in town ie. Dungeon in Castle
Document all current rules in User Documentation as user doco is way out of date
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