Diary of a budding iPhone indie developer : day 4

Today was really weird. Really really weird.

I was pretty miserable by the end of it because a couple of stupd bugs were plaguing me all day and the lack of progress  was quite disappointing. It’s a dilemna that you have to deal with as a dev and i’ve had this experience a few times before.

By the end of the day though the results were starting to turn around. I was having problems with a simple logic error for the map (tile based screen) display for my game. Eventually I went back to basics – looked at the rough spec I had built and then started cleaning code – eventually it all worked.

So onto tomorrow and another day


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